![]() ![]() It has you prepare spells (sort of), and thus gets new spell levels “on time” unlike the sorcerer, but it’s also Charisma-based. Especially if that class does not get Knowledge (religion) in-class.īecause bard is Charisma-based (as is sublime chord, if you go that route), and you only barely get 9th-level spells from a prepared arcane spellcasting class (and wouldn’t from a spontaneous one), sha’ir from Dragon Compendium might be a better choice than wizard or sorcerer. Mathematically, savage bard first is better (6 additional skill points if your other class has 4+Int skills, 14 additional skill points if your other class has 2+Int skills), but you’ll have to make sure you can get all the ranks you need with your lower-skill-point-per-level class having to pay cross-class prices. However, you’re also limited to 4 ranks in any one skill, which means you are going to have to put cross-class ranks in Bluff to get the remaining 2 ranks – costing you two more skill points than it would otherwise. If you take savage bard first, you get to multiply its base 6 skill points by ×4, which is probably better than your other spellcasting class gets. The order of your savage bard levels and levels in the other class is going to have to be a calculation on your part. You’d still (just barely) get 9ths from your typical prepared arcane spellcasting class, so this is kind of unnecessary, but it’s a neat alternative, and it does hit 9th-level spells a character level sooner. Bardic Music means you can qualify for sublime chord, an arcane prestige class similar to ur-priest in its quick progression.Many classes fit this description, but none are likely to work as well for you as savage bard:īluff, Knowledge (religion), and Spellcraft in-class no need for any cross-class ranksĦ + Int skill points, making it trivial to get the 6 you need in Bluff You thus want 4 levels in whatever your arcane spellcasting class is, plus one level of something else. You still need 5 overall levels to get the Knowledge (religion) and Spellcraft ranks, however, so that is a hard limit. ![]() Then the +1 of your arcane class’s poor Fortitude save after 3 levels will add with the +2 of the good Fortitude save from the new class, and you can just dump all your skill points in Bluff (ideally, a high-skill class makes this easier, though if your arcane class is intelligence-based it may not matter). Assuming the arcane spellcasting class has a poor Fortitude save and Bluff as a cross-class skill, you need a single level of anything that has a good Fortitude save and Bluff in-class. ![]()
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